Some of my Game related works
Feel free to ask me questions!
Game Level :
15 day, school project
Engine, Unreal Engine 4.15.3
Responsable for concept, design, programming, UI, modelling, texturing, rigging, animation, FX & lighting.
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Due to the short production time, I chose to work as procedural as possible when creating the level, reusing assets as much as I could without making it too repetative. I would have liked to introduce some plants to make the level feel more alive. Unfortunately, I didn't quite make it.
Alchemy Gauntlet :
Asset for an 8 week school project
Team of 8. 5 developers, 3 artists
Focus on Time Management, using Hansoft to manage tasks.
Scrums and Sprints used.
Lightsaber :
Personal project, still a work in progress.
As it is still in the works, I have no animation as of yet, thus the sliding button is in OFF mode as well as the arrow light being red.
Challenge of the Dancer, Gameplay
Player Model Turntable
Lightsaber_Turntable
Shiva Statue LODs Turntable